Scoundrel Builds (updated for patch 1.2)

Smugglers in SWTOR can become one of two advanced classes at level 10, a Gunslinger (DPS Class) or a Scoundrel (DPS / Healer class). The Scoundrel uses blaster for ranged dps and healing skills. Scoundrels have three trees to choose talents from: Sawbones (Healing tree), Scrapper (DPS tree) and Dirty Fighting (a shared DPS tree shared with the Gunslinger Class).

Below I will list the best scoundrel builds to use for your smuggler so you do not have to waste valuble play time figuring out what scoundrel builds work :)

If you wish to submit a scoundrel build please email it to admin@scoundrelbuilds.com. When you email in your build please have a link to your build, clearly list what it is for and any other relevant information I should know about this scoundrel build.

Changes for the Scoundrel class are as follows for patch 1.2:

-Due to changes to the Gunslinger skill trees, Gunslingers have had their skill points refunded.
Flourish Shot now additionally inflicts trauma, reducing all healing the target receives by 20% for 9 seconds.
-Due to changes to the Scoundrel skill trees, Scoundrels have had their skill points refunded.
-Back Blast now has a 12-second cooldown and deals approximately 5% more damage.
-Diagnostic Scan's tooltip now displays the full amount healed over its duration.
-Shoot First now has a 7.5-second cooldown.
-Tranquilizer now gives an appropriate error message if used on Droids.
-Upper Hand no longer triggers a "laugh" sound effect when it occurs.

Sawbones
-Emergent Emergencies now additionally increases the maximum stack limit of Upper Hand by 1.
-Healing Hand now also increases the duration of Upper Hand by 2 seconds per point.
-Homegrown Pharmacology now additionally reduces the Energy cost of Kolto Cloud by 2 per point.
-Kolto Cloud has been rebalanced. It now has a 15-second cooldown, heals over 6 seconds, and heals for approximately 10% more than before.
-Patient Studies now additionally increases the speed at which Diagnostic Scan channels by 15% per point.

Scrapper
-Brawler's Grit is now a 2-point skill.
-Flanking is a new 1-point skill located in Tier 3 of the skill tree. It reduces the Energy cost of Back Blast by 5.
-K.O. no longer experiences a delay in its knockdown effect.
-Sawed Off now increases the damage dealt by Back Blast. It is now located in Tier 5 of the skill tree and requires Flanking.
-Sucker Punch now costs 10 Energy (down from 15) and deals approximately 10% less damage.
-Turn the Tables has been redesigned and is now a 2-point skill. It no longer increases damage dealt to bleeding targets, but increases the Energy gained by Pugnacity and the damage dealt by Sucker Punch and Flying Fists.
-Underdog no longer increases Energy gained by Pugnacity. This effect is now part of Turn the Tables.

Dirty Fighting
-Hemorrhaging Blast no longer has an Energy cost.
-Holdout Defense now increases Blaster Whip damage by 4% per point.
-No Holds Barred now increases critical chance by 1% per point.
-Nice Try is a new Tier 6 skill that reduces the damage taken from periodic effects and gives Vital Shot and Shrap Bomb a chance to apply a weaker version of the same effect when they end (even if they are cleansed).
-Quick Getaway has been replaced by Smuggled Defense, which additionally reduces the cooldown of Escape.

Sawbones Builds (updated for 1.2)

Scoundrel builds that focus on the Sawbones tree(Healing tree).

scoundrel sawbones healing build35/3/3 Scoundrel Sawbones Raid Healing Build - Optional Talents Include: Scar Tissue, Sedatives, Scramble, Med Screen, or Dirty Escape.

 

 

Scrapper Builds (updated for 1.2)

Scoundrel Builds that focus on the Scrapper (DPS tree) will be listed here.

3/31/7 - DPSScrapper Scoundrel DPS Build - This is the suggested PVE melee DPS OPS spec.

 

Dirty Fighting Builds (updated for 1.2)

Scoundrel builds that focus on the assault tree(DPS tree) will be listed here.

lethality dps build3/7/31 Scoundrel Dirty Fighting OPS DPS Build - This is a high dps that uses a lot of dots and high damage skills. As with all scoundrel builds it requires carefull resource management to get the most out of your build.

 

Hybrid Builds

 

 

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